export interface GameStats { streak: number; lastDate: string; // ISO date YYYY-MM-DD total: number; bestTime: number; // seconds, 0 = never recorded } const DEFAULT: GameStats = { streak: 0, lastDate: "", total: 0, bestTime: 0 }; function storageKey(game: string) { return `stats-${game}`; } export function loadStats(game: string): GameStats { if (typeof window === "undefined") return DEFAULT; try { const raw = localStorage.getItem(storageKey(game)); if (!raw) return DEFAULT; return { ...DEFAULT, ...JSON.parse(raw) }; } catch { return DEFAULT; } } export function recordSolve(game: string, date: string, secs: number): GameStats { const prev = loadStats(game); // Compute yesterday ISO using local-date arithmetic (avoids UTC offset bug) const [y, m, d] = date.split("-").map(Number); const prev2 = new Date(y, m - 1, d - 1); // local date, no UTC issue const yesterdayISO = `${prev2.getFullYear()}-${String(prev2.getMonth() + 1).padStart(2, "0")}-${String(prev2.getDate()).padStart(2, "0")}`; let streak = prev.streak; if (prev.lastDate === date) { // Already solved today — don't double-count } else if (prev.lastDate === yesterdayISO) { streak += 1; } else { streak = 1; } const stats: GameStats = { streak, lastDate: date, total: prev.lastDate === date ? prev.total : prev.total + 1, bestTime: prev.bestTime === 0 || secs < prev.bestTime ? secs : prev.bestTime, }; localStorage.setItem(storageKey(game), JSON.stringify(stats)); return stats; }